ConnectionPointHandle.java
/**
* Copyright (c) 2004-2025 Carnegie Mellon University and others. (see Contributors file).
* All Rights Reserved.
*
* NO WARRANTY. ALL MATERIAL IS FURNISHED ON AN "AS-IS" BASIS. CARNEGIE MELLON UNIVERSITY MAKES NO WARRANTIES OF ANY
* KIND, EITHER EXPRESSED OR IMPLIED, AS TO ANY MATTER INCLUDING, BUT NOT LIMITED TO, WARRANTY OF FITNESS FOR PURPOSE
* OR MERCHANTABILITY, EXCLUSIVITY, OR RESULTS OBTAINED FROM USE OF THE MATERIAL. CARNEGIE MELLON UNIVERSITY DOES NOT
* MAKE ANY WARRANTY OF ANY KIND WITH RESPECT TO FREEDOM FROM PATENT, TRADEMARK, OR COPYRIGHT INFRINGEMENT.
*
* This program and the accompanying materials are made available under the terms of the Eclipse Public License 2.0
* which is available at https://www.eclipse.org/legal/epl-2.0/
* SPDX-License-Identifier: EPL-2.0
*
* Created, in part, with funding and support from the United States Government. (see Acknowledgments file).
*
* This program includes and/or can make use of certain third party source code, object code, documentation and other
* files ("Third Party Software"). The Third Party Software that is used by this program is dependent upon your system
* configuration. By using this program, You agree to comply with any and all relevant Third Party Software terms and
* conditions contained in any such Third Party Software or separate license file distributed with such Third Party
* Software. The parties who own the Third Party Software ("Third Party Licensors") are intended third party benefici-
* aries to this license with respect to the terms applicable to their Third Party Software. Third Party Software li-
* censes only apply to the Third Party Software and not any other portion of this program or this program as a whole.
*/
package org.osate.ge.gef.ui.editor.overlays;
import org.osate.ge.gef.BaseConnectionNode;
import org.osate.ge.internal.diagram.runtime.DiagramElement;
import javafx.scene.shape.Circle;
/**
* Abstract class for handles used for modifying points associated with a connection.
*/
public abstract class ConnectionPointHandle extends Circle implements Handle {
private final DiagramElement diagramElement;
private final BaseConnectionNode sceneNode;
/**
* Creates a new instance
* @param diagramElement the element which the handle is used to modify.
* @param sceneNode the scene node being modified.
* @param primary whether the handle is associated with the primary selection
* @param radius is the radius of the handle
*/
protected ConnectionPointHandle(final DiagramElement diagramElement, final BaseConnectionNode sceneNode,
final boolean primary, final double radius) {
super(radius, primary ? OverlayColors.PRIMARY_SELECTION_HANDLE_FILL_COLOR
: OverlayColors.SECONDARY_SELECTION_HANDLE_FILL_COLOR);
this.diagramElement = diagramElement;
this.sceneNode = sceneNode;
setStroke(OverlayColors.HANDLE_COLOR);
setStrokeWidth(1.0);
}
@Override
public final DiagramElement getDiagramElement() {
return diagramElement;
}
/**
* Returns the connection node to which the point belongs.
* @return the connection to which the point belongs.
*/
public BaseConnectionNode getSceneNode() {
return sceneNode;
}
@Override
public final void setPrimary(final boolean value) {
setFill(value ? OverlayColors.PRIMARY_SELECTION_HANDLE_FILL_COLOR
: OverlayColors.SECONDARY_SELECTION_HANDLE_FILL_COLOR);
}
}